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Diablo 2 item pack
Diablo 2 item pack






Increased chances of regenerate quantity affixes on throwing items.Increased chances of extra quantity affixes on throwing items.Increased attributes of many affixes for jewels.Increased values for percentage chance to find gold affixes on charms and jewels.Decreased values on +maximum damage and +minimum damage charms.Increased the level and the damage for certain high level elemental damage affixes.Increased the chance of elemental damage suffixes on weapons.

diablo 2 item pack

Increased the chance of enhanced armor affixes on armor.Increased the chance of enhanced attack rating affixes on weapons.Increased the chance of enhanced damage affixes on weapons.(Higher levels of these items have better magic attributes.) Adjusted affix level for wands, staves and orbs.Adjusted damages for all Elite weapons.Adjusted attribute requirements for all claw class weapons.The durability for all claw class weapons is now doubled.Crafted items cannot generate with affixes meant for magic items only.Creatures can be summoned in town, as long as the summoning does not require a corpse.The damage bonus of Fury changed to +50% damage, 5% per level.Increased damage of Fire Claws slightly (+8 per level up to level 9).(It was +25%.) Its stun length is shorter and attack bonus is 3% plus, 3% per level.(it was +20%, 10% per level.) Maul now gives +20% damage per charge per level.Werebear skill modified to give +50% to hit points.Increased the radius for Armageddon's damage and increased the delay between missiles.Increased the delay between the times that Hurricane does damage.Increased Hunger's life stealing, but increased its damage penalty.Turned down the mastery bonuses for the wolves and bears.Dragon Tail does not cost mana or knockback when it misses.Fixed various bugs with skills that use two claws.Added a casting delay to Plague Javelin and increased its damage.Increased Immolation Arrow damage, added a casting delay and decreased the fire duration.

diablo 2 item pack

  • The damage inflicted by Ice Blast, Fire Ball, Lightning, Nova, and Glacial Spike, per level has been increased.
  • Cold Mastery will not affect cold immune monsters.
  • In non-expansion games Static Field remains the same.
  • It will not take a monster below 33% health in Nightmare difficulty or 50% in Hell difficulty.
  • In expansion games, Static Field is no longer affected by Conviction and Lower Resist.
  • Thunder Storm now hits a target every time.
  • Decreased casting time for Chain Lightning and Lightning.
  • Lower Resist and Amplify Damage do not affect immunities.
  • The hit points for a Revived monster no longer increase with more players in a game.
  • diablo 2 item pack

  • Increased the blocking bonus that Holy Shield gives.
  • Added a casting delay for Fist of the Heavens and increased its damage.
  • Increased Holy Shock's melee damage bonus.
  • Whirlwind now alternates between two weapons when using two-weapon style.
  • When using two-handed attacks the speed of both weapons are averaged.







  • Diablo 2 item pack